All Projects

Insights into managing a design system, research repository, and fostering UX education within an organization.

Interactive content and programming contributions for BMW's Retail Lab, enhancing customer experiences with innovative solutions.

Interactive content and programming contributions for BMW's Retail Lab, enhancing customer experiences with innovative solutions.

A collaborative hobby project to create an event planning app, initiated as part of a job interview process.
A curated news feed app concept designed for gaming enthusiasts to streamline their consumption of gaming-related content.

Exploration of advanced HCI theories and methods through team assignments and a final individual project focused on transport and technology.

A public interface project evaluated using motion-based interaction, conducted with 60 participants for quantitative studies.

Usability analysis, prototyping, and quantitative evaluation of the Cinestar website as part of a Masters course.

A collaborative project involving projection mapping for the Kunstfest Weimar event, analyzed through workshops and media interaction.

A deep dive into my Master's thesis project, "HomeNodes," an interactive Internet of Things interface that merged physical and digital interactions.

A showcase of virtual reality projects completed during my M.Sc in Human-Computer Interaction at Bauhaus-Universität Weimar.

Designing a logogram system and interactive web application.

A UI concept for a to-do list app that integrates images to make tasks more visual and intuitive.

Research, design and development of an Android application and animation for Pool Lifeguard Exams.

A design game exploration and prototype development for an application to streamline documentation during software development.

Using various product design tools, including Solidworks, pen and paper and Adobe CC.

First work experience as a UI/UX designer during college.

Ideation through brainstorming, and paper prototyping amongst other techniques.