Docupal - Applied Interaction Design
Introduction
For this college module, we had to choose a topic that we wanted to explore. We were allowed to select any topic. This topic would then be explored using either a "design game" or "design probes." Our team of two decided to create a design game based on the software product development process.
This game was loosely inspired by the concept of Apples to Apples. The video below demonstrates how the game worked:
The sticky note solutions generated during the design game were collected and analyzed. Based on these insights, we developed a final design solution.
Design Solution
After brainstorming ideas and sketching a simple graphic user interface, I ended up with the following final design concept and prototype:
This video was created using Axure RP, Final Cut Pro X, and Adobe Illustrator.
Prototyping Process
A brief explanation of how the interaction was prototyped:
- A clickable prototype was created in Axure RP.
- A video was recorded while completing a task in Microsoft Word.
- A custom graphic user interface was edited into this video and displayed on a smartphone.
- Finally, I filmed myself using the smartphone to simulate the interaction.
Final Outcome
The resulting prototype is DocuPal, an application designed to assist users in effectively managing documentation during software development.
